Fossil Essentia is an aesthetic development project, an experiment in visual identity design. These are essentially designs from original art, with a certain ‘art direction’ in mind.

CONCEPT DESIGN

Kosmovore

Design from original artwork. Sporadic anomalies from remote void.

Signal Field

Index Abyssalis

Design from original artwork. Dimensional channeling of 'the storm of consciousness'.

Typhonian Protocol

Design from original artwork. A conjuring of imaginative states through psychedelic 'fire'.

Acid Alchemy 01

Design from original ink drawing. Concept exploring an immersion into the cold architecture beneath reality’s observable surface.

Katabasis

Design from original ink drawing. Idea that the universe is not obligated to be understood by us, be cohesive and uniform in design and that the physical laws are fundamental, has stuck with me for a while now.

Dissociation Principle

Design from original ink drawing.

Symmetry Breaking

Fossils are remnants of the past, and "Essentia" suggests distilled essence or fundamental being. Could represent extracting ancient knowledge, horror, or something primal that persists.

Incongruent Inveigh

Monochrome and muted color palettes with occasional stark contrasts depicting impossible architecture, techno-mystic diagrams, and abstract, otherworldly creatures.

Intravenous Fraying Vacument

Acid Alchemy is an aesthetic and conceptual fusion of chemical transmutation, psychedelic dissolution, and esoteric evolution. This process distorts ancient symbolism into biomechanical hermetic diagrams.

Acid Alchemy 04

Entropic Assimilation Field

The Maw of Unmaking, concept design for Fossil Essentia, presents a primordial entity, neither living nor dead, writhing between dimensions. Its form, a tangle of eldritch roots and abyssal hunger, devours the known to birth the unknowable. Gaze into its many eyes, and feel the unraveling begin.

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